Rook endgames-the most common ones you will encounter. However, many people neglect to study these endgames, and thus lose, or draw a won game. I will go over some of the most common ones below.
Rook vs Rook
The rook and king vs rook and king endgame is almost exclusively drawn, except for positions such as the one below. However, it only could be "forced" if someone promotes to a rook or moves into a corner. You will see this endgame the most: 8.45 percent of your games.
Result: Draw, except in passive positions
Rook + Pawn vs Rook
This endgame is probably the most complicated basic endgame with many different outcomes.
Main Variation #1: The Lucena Position
The Lucena Position is the most well known winning endgame. It's basic characteristics are the non-rook file pawn on the 7th, the king on the queening square of the pawn, and a rook cutting of the king by at least at least one file:
The winning method itself involves "building a bridge", a term coined by Aron Nimzowitsch, which involves moving the rook to your 4th rank to block further checks. Here's how you win from the above position:
If you can achieve the position and follow the plan, it should be a simple win. However, this does not work with a rook pawn, which I will look at later.
Result: Win
Main Variation #2: Philidor Position
The Philidor Position is the way for the side without the pawn to pull off the draw. To achieve the draw the defending side has to have your king on the queening square of the pawn and a rook on your sixth rank, and your opponents king and rook have to be behind your 6th rank.
All you have to do to hold the draw is shuffle your rook along the sixth rank, and once the pawn advances move the rook to the first rank and give checks until the draw is accepted.
Result: Draw
Main Variation #3: Rook Pawn and Vancura Position
The final Rook and Pawn vs Rook endgame is when the pawn is a rook pawn. This all hinges on how close the pawn is to queening, and where the kings are. If the white king is in front of the pawn and the black king is cut off by four or more files, white wins, but if the king is not cut off far enough it is a draw.
Draw...
and a win.
If it is the rook is in front of the pawn and the pawn is on the seventh rank, it is a draw if the other rook is behind the pawn with either side to move. You just have to shuffle the king from g7 to h7 (if you move to f7 you lose because of Rh8!), and when the king touches the pawn check until it moves away, then move back to the a file.
If the pawn is on the sixth rank, you can win ,only if your king can find shelter in front of your pawn and Black can not set up a Vancura Position:
Shuffling your rook along the 6th rank is a sure draw. However, if white can get to a7 you win with Rb8.
For other scenarios you just have to take it apart and look for the fundamentals shown in the above examples. The way to master these endgames is with simple practice to engrave these positions into your mind. Please comment to ask for more of these if you liked it!